Rare released a new Sea of Thieves’ client-side update – a 1.300 MB download.
Here is what we get:
- Pirate Legend
- The first legendary ship customisations have arrived at the Shipwright’s Shop in the Legendary Hideout! From here you can purchase your new Pirate Legend sails, hull and figurehead.
- Sound Effects
- Spring Cleaning
- It is now easier to place chests and skulls on shelves in the Captain’s Cabin, and to drop items overboard!
- Controller Remapping
- We’ve added push-to-talk to the list of actions players can rebind on controller.
- The server migration-free zone around the Skeleton Forts has been doubled.
- Trading companies now inform you when you have reached the voyage purchase limit for the day (Refreshes at 6am in-game time).
- Fixed clipping of reward values in wallet UI animations.
- Fixed text clipping in the Reputation menu UI.
- Company icons in the voyage pop-up UI are now the correct size.
- Ammo box on Lookout Point can now be used.
- Skeleton crews encountered during bounty quests and skeleton forts now have correctly matching attire.
- Players weapon selection from the Armoury should no longer reset to default after death.
- A notification should now trigger when a crewmate finds a reward from a Message in a Bottle map.
- Ships should no longer spawn with damage.
- Voyage description text has been increased in size, and should now be easier to read from a distance.
- Filters in the Equipment Chest will no longer become impossible to select.
- Candles are no longer floating in the air on Old Salts Atoll
- Lantern in the north-western part of Kraken’s Fall is no longer floating above the barrels.
- Skeleton Fort Cannons can once again be manned by players without fear of an explosive demise.
- Appearance of the water in the Legend Hideout has been improved.
- Rain will no longer appear inside the Legend Hideout Tunnel.
- Players will now correctly take damage from gunpowder kegs whilst underwater.
- Multiple text bugs and NPC dialogue issues in English have been resolved.
- Improved performance on high resolution PCs running at lower than native resolution.
- The number of instances of rubber banding and teleporting players has been reduced.
- Increased quality of island rendering at a distance when using the spyglass on all quality settings on both platforms.
- This has no effect when the island is too far away to be loaded
- Multiple server crash fixes.
- Further improvements and optimisations for all platforms are ongoing.
Here is the link to the patchnotes: link